Elvish Treewalker
Occasionally, elves become so in tune with the ancient trees of the forest that they can utilize the connection between them to travel much faster than is normally possible.
Special Notes: This unit can use one move to teleport between any two great trees visible on the map. This unit is capable of neutralizing the effects of poison in units around it. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit's high alertness and quick reaction time allows it to strike first at range, even in defense.
Information
Advances from: | |
Advances to: | Elvish Wisp |
Cost: | 42 |
HP: | 36 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Elvish Treewalker |
Abilities: | treewalk, cures, skirmisher |
Attacks (damage - count)
staff melee | 5 - 2 impact | ||
ensnare ranged | 8 - 3 impact | slows firststrike |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |